Men of War: Assault Squad 2 / Men of War: Assault Squad 2 (v 3.201.0 + 3 DLC) (2014) PC | RePack by SpaceX Torrent

Posted: 20-09-2015, 19:05 | Downloads: 904

Genre: War, RTS, Tactics
Developer / Publisher: Digitalmindsoft / Softclub
Language: Multilingual
Language: Multilingual
Publication Type: RePack
Tablet: enclosing (HI2U / RELOADED)

Operating System: Microsoft® Windows® 7/8
Processor: Intel® Core ™ i3 2.66 GHz
RAM: 2048 Mb
Sound Card: Sound card compatible with DirectX® 9.0
Graphics Accelerator 1024 Mb, OpenGL 2.4
Free space on HDD: 6 Gb

Behind Enemy Lines 2: Storm - Continuation of the famous strategy.You are waiting for the new single player mode, in which you will take part in various military operations - from the grand tank battles to covert sniper sabotage. In multiplayer you can compete against opponents on the new multiplayer maps formats from "1 on 1" to "4 by 4".A new command mode for up to 16 participants ("8 by 8") allows to test their skills in large-scale and spectacular battles in the vast, detailed maps. Also available new types of camouflage varies depending on time of year and the type of terrain on the battlefield.

Update v3.201.0

Patch 23

• Added DX11 support
• Added Unicode support
• Added depth of field
• Added soft particles
• Added HDR glow
• Added a button for single player menu to play a skirmish with bots
• Added color overlay / shading
• Added a message to the console when a player leaves
• Added material glow strength setting
• Added Rim Light video option
• Added Rim Light to units only
• Added new zlib and reworked zip stream implementation
• Added the ability to change video adapter through options menu
• Added multiple window support for vehicles
• Added extended debugging info on error messages
• Added new splash and main window style switch
• Added load for coop missions
• Added separator to lobby chat context menu
• Added warnings on fsm state change errors
• Added background to multiplayer game hint
• Added separator to session context menu
• Added unit name in hints
• Added some api methods for bots
• Added range support for movement order
• Added smiley menu
• Added debug info when bots capture flags
• Added new Bitmap Font Generator bin file format with Unicode characters support
• Added graphic options presets support (please use it before playing with new patch for better performance)
• Added advanced debugging
• Added right mouse menus for players in session slots
• Added the inactivity_timeout changeable though the gamemode .set files
• Added version change detection
• Changed distance filter value storable
• Changed AI vehicles must stop driving on enemy contact and only continue to drive if enemy is out of range or no enemy visible
• Changed caching for steam clan chat users / messages
• Changed flag points now flash when they are being captured or lost
• Changed XP calculation to add extra 25XP if user score is above 5
• Changed split inform range parameter
• Changed grenade avoid logic
• Changed units now re-equip their last item after healing themselves, repairing or placing a mine
• Changed maximum sound file played instances is now 10
• Changed sound anti-reverb cutoff is now 20 ms
• Changed enabled XP and unit lock in LAN games
• Changed game sync manager so that it saves snapshots for more precise state managing
• Changed disappearing parts use dithered transparency
• Changed healthbars, silhouettes, squad icons and damage messages to be disabled when the scenario camera is running
• Improved debugging trackers
• Improved Steam voice chat
• Improved specular settings
• Improved code dealing with version numbers
• Improved mod apply and game startup speed
• Removed common texture MIP auto-generation and DXT compression
• Removed the manual input reset on collision
• Removed multiple frame / animated bitmap atlasing
• Reworked profiles and options
• Fixed always center "restore changed resolution" dialog.
• Fixed compare statistics display
• Fixed report messages not using PushSystemMessage
• Fixed crash during autojoin to unknown map
• Fixed crash when trying execute unknown actor action
• Fixed not initialized field in session client
• Fixed crash on Host Game when one of game modes does not have assigned maps
• Fixed view-space z reconstruction setup
• Fixed if you create new map, map borders are not adjusted to the map size
• Fixed mirrored normalmap support
• Fixed grass update on fog of war state change
• Fixed silhouette rendering for units behind the vehicle windows
• Fixed that event log was still visible in menu
• Fixed crash on game launch
• Fixed mesh group update on silhouetted objects
• Fixed mismatched allocation / deallocation in mesh
• Fixed incorrect winner in cooperative
• Fixed not initialized dialog position
• Fixed halo occlusion by alpha-tested geometry
• Fixed halo occlusion by player's units (when silhouettes are on)
• Fixed access violation when no messages available
• Fixed crash on game shutdown
• Fixed out of sync on light creation
• Fixed possible out of sync source on repair order start
• Fixed chat button not being disabled for spectators
• Fixed incorrect networking packet size calculation
• Fixed crash on steam profile synchronization
• Fixed that sessions info button if game versions mismatched was not disabled (could lead to crash)
• Fixed incorrect toWide with large input data
• Fixed that vehicles got damaged while driving through objects
• Fixed that the spamfilter was active in session chats
• Fixed window size calculation
• Fixed removed redundant render reinitialization during game startup
• Fixed scene fader size
• Fixed do not try scan old replays
• Fixed sorting order in chat
• Fixed memory leaks on postprocess render layers
• Fixed crash with inactive combobox
• Fixed crash with invalid shadow type
• Fixed preview render during savegame
• Fixed crash on concurrent resource file access
• Fixed crash in minimap control
• Fixed incorrect square math for degenerate triangles
• Fixed invalid file type
• Fixed incorrectly initialized structure
• Fixed particle generator being reset when have active particles
• Fixed delete empty files after syncing if I / O operation failed
• Fixed for copying entities with boarder animation in editor
• Fixed do not ping client with different game version
• Fixed game sometimes freeze on minidump creation
• Fixed workshop downloading (xx.x%) was not displayed correctly
• Fixed possible division by zero bug in CrewAbility
• Fixed actor panel not updated properly
• Fixed mod maxGameVersion check
• Fixed window position not saved properly
• Fixed set texture quality before scene load
• Fixed textures not reloaded on video profile change
• Fixed a bug that causes a crash if you are in the ranked leaderboards
Game Features
- Improved support for multi-core processors, advanced shader technology.
- Redesigned Interface - Added statistics destroyed combat units and the information icon on the squad.
- New interface for multiplayer games.
- Improved artificial intelligence.
- New graphic embodiment of items in the inventory, the revised model vehicles.

Features RePack
Install and play!
It is based on license Steam ver 3.201.0 | Complete Edition (ID: 244450)
EN / RU Installer
Run the game from the desktop
Audio quality 100%
Video quality is 100%

Men of War: Assault Squad 2 - Airborne
Men of War: Assault Squad 2 - Deluxe Edition upgrade
Men of War: Assault Squad 2 - Iron Fist

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Men of War: Assault Squad 2 / Men of War: Assault Squad 2 (v 3.201.0 + 3 DLC) (2014) PC | RePack by SpaceX

Men of War: Assault Squad 2 / Men of War: Assault Squad 2 (v 3.201.0 + 3 DLC) (2014) PC | RePack by SpaceX

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